6.B) Why the 30 minute battery-recharge after five minutes of play?

 This 30-minute “Battery Down” break is a feature, not a bug.

Slamming through these facts at the rate of 3 seconds apiece (or less as they go faster) is very INTENSE.

Students will do this game for an hour at a time if you let them, but only for a couple of days, and then they will just wear out.  They just won’t want to do it anymore.  We don’t want them to lose their enthusiasm, so…….

After five minutes of play, up comes this screen (to the right).  We say the battery is down and will need at least 30 minutes to “recharge.” The countdown timer shows the amount of time left until the student’s break is over.  The student has to take at least a 30 minute break.  We want them to do a little practice a couple of times a day, but spaced out over a month or two.  The longer this is spaced out the longer they will retain the information.  And they need to know these facts for a lifetime!  So a little bit each day is far better than sitting down for long periods of time until they are sick of it.

Yes, they may complain that they have to stop, but that ensures that they will want to come back again later.  That’s how they win!

And, of course, find ways to have them share their success.

Here’s a Rocket Chart you can use if you like.

KEEP ‘EM COMING BACK!

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